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Video Game Sales Could See Another Massive Record-Breaking Year

With the growing, massive popularity of video games and eSports, hot new companies, like Enthusiast Gaming Holdings Inc. (TSX:EGLX)(OTCQB: ENGMF), Roblox Corp. (NYSE:RBLX), Unity Software Inc. (NYSE:U), Playtika Holding Corp. (NASDAQ:PLTK), and eSports Technologies Inc. (NASDAQ:EBET) are popping up – and for good reason. After a record setting year for video games and eSports, the NPD Group says gamers just spent another record $5.61 billion in March – an 18% jump from $4.75 billion year over year. Even better, three months into 2021, and video game sales are already up 30% to $14.92 billion from $11.47 billion year over year.

In addition, according to Media Play News, “Main revenue drivers include next-generation game consoles from Sony PlayStation and Microsoft Xbox. But notably, the biggest seller in the month was the Nintendo Switch, which outsold the PS5 and Xbox Series X combined in unit sales. The PS5, however, remains the fastest-selling console in U.S. history in terms of units and dollars. Hardware sales skyrocketed 47% to $680 million from $462.5 million last year.”

Look at Enthusiast Gaming Holdings Inc. (TSX:EGLX)(OTCQB: ENGMF), for example

Enthusiast Gaming Holdings Inc., the largest gaming media platform in North America and reaching over 300 million monthly video game and esports fans worldwide, announced that its common shares have been approved for listing on the Nasdaq Global Select Market under the trading ticker symbol "EGLX." The Nasdaq Global Select Market is the highest listing tier of the Nasdaq Stock Market’s three-tier market classification. Trading on the Nasdaq is expected to commence at market open on April 21, 2021. The Company will continue to maintain the listing of its Common Shares on the Toronto Stock Exchange under the symbol "EGLX".

Other related developments from around the markets include:

Roblox Corp. a global online platform bringing people together through play, today issued guidance for its first quarter ending March 31, 2021, its second quarter ending June 30, 2021 and for the full year ending December 31, 2021. For the first quarter of 2021, the Company currently expects: Daily Active Users, or DAUs: 37.6 million to 39.6 million, representing year-over-year growth of 59% to 68%. Hours engaged: 8,600 million to 9,000 million hours, representing year-over-year growth of 76% to 85%. Revenue: $320 million to $335 million, representing year-over-year growth of 98% to 107%. Non-GAAP Bookings: $550 million to $575 million, representing year-over-year growth of 120% to 130%.$51 million of one-time expenses related to the Company’s direct listing. Fully Diluted Share Count: Approximately 652 million shares as of March 31, 2021. This measure is calculated on a treasury stock method basis with respect to all common and preferred shares assuming a hypothetical per-share price of $45, the price at which we issued our preferred stock in the latest round of private funding.

Unity Software Inc. announced it will release first quarter 2021 financial results after the market close on Tuesday, May 11, 2021, with a webcast to follow at 2 p.m. PT/5 p.m. ET. The webcast can be accessed at the Unity Investor Relations website at investors.unity.com along with the company's earnings press release. A replay of the webcast will be available on the Investor Relations website.

Playtika Holding Corp. announced it will release financial results for the first quarter 2021 before U.S. markets open on Tuesday, May 11, 2021. On the same day, Playtika management will hold a conference call to discuss the results at 5:30 a.m. Pacific Time, 8:30 a.m. Eastern.

eSports Technologies Inc., a global provider of advanced electronic sports wagering products and technology, announced that its common stock commenced trading on the Nasdaq Capital Market under the ticker symbol "EBET."

Legal Disclaimer / Except for the historical information presented herein, matters discussed in this article contains forward-looking statements that are subject to certain risks and uncertainties that could cause actual results to differ materially from any future results, performance or achievements expressed or implied by such statements. Winning Media is not registered with any financial or securities regulatory authority and does not provide nor claims to provide investment advice or recommendations to readers of this release. For making specific investment decisions, readers should seek their own advice. Winning Media is only compensated for its services in the form of cash-based compensation. Pursuant to an agreement Winning Media has been paid three thousand five hundred dollars for advertising and marketing services for Enthusiast Gaming Holdings Inc. by Enthusiast Gaming Holdings Inc. We own ZERO shares of Enthusiast Gaming Holdings Inc. Please click here for full disclaimer.

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